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I think it's safe to say I'm officially stumped.MisterNutt05:49 13-04-2002
Re: I think it's safe to say I'm officially stumped.Olaf van der Spek18:40 13-04-2002

> I got out of RA2 modding for a while with the release of various other games (Renegade among them ;) and now I'm trying to finish the mod I started on too long ago. Only thing, I've forgotten half of what I knew about the voxel editor. I've been able to trial-and-error most of it away, except one thing: How do the normals work, exactly? It seems that the auto-normaliser is dependant on the colors used in the image? Because I used one color for most of the voxel, and when I apply autonormals, the lighting is constant regardless of which direction it faces. So I decided that automatically normalising the thing was NOT the way to go, and I tried to draw them by hand with View->Spectrum->Normals. Apparently I did something wrong, because, although the normals appear to change, when I change back to the color spectrum, so have the colors. It doesn't look too good. Did I miss something, or does the lighting relate directly to the color? Thanx ahead of time.

IIRC you only see the effect of normals in the game, not in the editor.


Re: I think it's safe to say I'm officially stumped.MisterNutt03:29 14-04-20026
    Re: I think it's safe to say I'm officially stumped.Koen van de Sande04:58 14-04-2002
        Re: I think it's safe to say I'm officially stumped.MisterNutt17:14 14-04-2002
            Re: I think it's safe to say I'm officially stumped.Koen van de Sande17:28 14-04-2002
                Re: I think it's safe to say I'm officially stumped.MisterNutt17:41 14-04-2002
            Checking inMisterNutt17:38 14-04-2002


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