> > > No. There's no W3D import plugin.
> > but it's allways possible to crack the w3d format and then make a plugins to another 3d file format like .3ds.. but that involve time and programming skills...
> Of course.
> The W3D format itself is not that hard, but there are lots of different chunks that need to be processed.
is that the renegade model format? who cares that format is boring. i know what model format we should learn. the one from Doom3. will we have to figure it out on our own or will the info be given out?
btw the new screenshots and video for Doom3 are here:
the video was really choppy for me. is it like that for you too?