> > > It should be reasonable easy to implement this.
> > > I did the postioning of a voxel+turret manually (Blitzkrieg Tiger_I tank), a few months ago.
> > > Once you understand what it takes to have the turret rotate at the right spot, it should be straight forward to implement. If you have a problem understanding, i suggest you try to make a voxel+turret yourselves...
> > i think all i will need to do is mess with the 3 numbers which state the center of a voxel or some thingy like that, i hope that's all it needs.
> > ooooh boy that was a long nap wasn't it? anyway, i think i have succeeded in getting the base and turret to show up in the game and they are in seperate files now. now i think i will work on getting the barrel seperated as well and then see if i can get the pivot point in the correct place, and i'll check if i have everything perfectly positioned and not fractions of a pixel off like in previous versions finally. man i hate off-by-a-pixel type errors.
> ok now i have the barrel in its own file too, but i have some bad news, i can't seem to change the turret's pivot point, and i have to finish this quickly because my cousin wants his disk back soon so his friend can play the game with him.
actually i think this is a limitation of the game. you can't have a turret that isn't over the center of rotation of the vehicle. so the turret and base have to rotate from the same axis. oh well that's too bad. that means nobody can do something like the APC from the movie aliens where there is a turret on the hood of the vehicle and another turret on the back end. the turrets would have to be over the center of the vehicle or else not rotate. oh well, too bad.
anyway maybe at least i can apply the pivot point for rotor blades on helicopters, or other spinning things on models. that shouldn't be too hard to do. maybe i can make my program do all the animation frames for spinning things. what do you think? is it technically possible to do something like wheels on a buggy that spin when the buggy moves? i don't know much about what this game is capable of.