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Red Alert 2 and time | jupho | 07:44 25-05-2003 | ||
Re: Red Alert 2 and time | Olaf van der Spek | 09:45 25-05-2003 | ||
Re: Red Alert 2 and time | jupho | 16:47 25-05-2003 |
> > Hello. I was wondering about the in-game time feature. I can't seem to make any sense of it. It doesn't quite match up wherever I start or finish. I've tried startins pre-load and post, and ending right at the "victorious" and right at the end, but none of the permutations work. Any insight on this matter would be appreciated. Thank you
> Game time runs faster than standard time, I think by 4%.
Why would they do that though? And do you know of any way to keep track of it?
Re: Red Alert 2 and time | Olaf van der Spek | 18:06 25-05-2003 | 5 | |
Re: Red Alert 2 and time | jupho | 21:38 25-05-2003 | ||
Re: Red Alert 2 and time | meselfs | 02:37 26-05-2003 | ||
Re: Red Alert 2 and time | jupho | 22:09 26-05-2003 | ||
Re: Red Alert 2 and time | Olaf van der Spek | 07:43 27-05-2003 |
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