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Red Alert 2 and timejupho07:44 25-05-2003
Re: Red Alert 2 and timeOlaf van der Spek09:45 25-05-2003
Re: Red Alert 2 and timejupho16:47 25-05-2003
Re: Red Alert 2 and timeOlaf van der Spek18:06 25-05-2003
Re: Red Alert 2 and timejupho21:38 25-05-2003
Re: Red Alert 2 and timemeselfs02:37 26-05-2003
Re: Red Alert 2 and timejupho22:09 26-05-2003

> > Well, if a game finishes in under 3 minutes it doesn't count. So if you engineer rush too early, or tank rush, the person can quit. So basically I want to know how much time has gone by so I can know when to rush.

> I believe it's 1.5 min

I don't think so. I thinks it 3.0. Try it out

I compared my chess clock's time to RA2 time. RA2 time is indeed faster by 4%


Re: Red Alert 2 and timeOlaf van der Spek07:43 27-05-2003


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