speech, please help! (thanks in advance) | knife | 03:47 11-12-2001 | | |
Re: speech, please help! (thanks in advance) | Olaf van der Spek | 20:24 11-12-2001 | | |
Re: speech, please help! (thanks in advance) | knife | 03:03 12-12-2001 | | |
Re: speech, please help! (thanks in advance) | knife | 03:11 14-12-2001 | | |
Re: speech, please help! (thanks in advance) | Olaf van der Spek | 22:29 14-12-2001 | | |
Re: speech, please help! (thanks in advance) | knife | 03:28 15-12-2001 | | |
Re: speech, please help! (thanks in advance) | Gotrek | 06:07 15-12-2001 | | |
Re: speech, please help! (thanks in advance) | knife | 17:57 15-12-2001 | | |
Re: speech, please help! (thanks in advance) | knife | 03:26 21-12-2001 | | |
Re: speech, please help! (thanks in advance) | Gotrek | 07:19 21-12-2001 | | |
Re: speech, please help! (thanks in advance) | basic1 | 19:55 21-12-2001 | | |
This is the sort of thing we should put in tutorials.
very handy for some people. maybe extrapolate a little but its still really good as it is.
> Okay, take out the $ signs. It should work now.
> =============================
> Quick walkthru of process:
> Open XCC Mixer
> Restore Window (So it isn't maximised)
> Goto Launch=>XCC Sound Editor
> Open folder containing wave sounds (eg yes.wav & OK.wav)
> Drag the two WAV files from the folder into the Sound Editor Window
> Click OK (or close or whatever)
> Close XCC (no longer needed)
> Open soundmd.ini
> Goto the last number before 999=NoCanDo under [SoundList]
> Make a new entry using the next number in sequence
> eg 854=UnitSelect
> Below the debug section (1001 to 1017) make a new sound entry
> [UnitSelect]
> Sounds=Yes OK
> Control= random
> Volume=80
> Save and Close Soundmd.ini
> Open rulesmd.ini
> Goto new unit
> Enter line VoiceSelect=UnitSelect (replacing any existing VoiceSelect line)
> Save and Close rulesmd.ini
> Run game, build and select unit
> Sit back, blissful in the knowledge of a job well done!
> =============================
> Follow this complete guide, and I guarantee success, or you've screwed up! ;)