> > > > > > > > > > Olaf, I was wondering whether you might make XCC able to read the .DAT file for Dune 1? (and I mean Dune 1, the pre-westwood game!)
> > > > > > > > > No, probably not. I don't have Dune 1 and I don't have time to decode the file format myself.
> > > > > > > > Shame. :(
> > > > > > > You could always decode it yourself.
> > > > > > Could I? How?
> > > > > Learn how to use a hex editor and look at the files. Try to define the format.
> > > > Well I have Hex Workshop, and I know basically what hex is, but what exactly am I looking for?
> > > The purpose of each byte in the file. So also the ............. between filenames.
> > Forgive my ignorance, but,
> > How do I do that!?
> > I really would like to be able to do this, so if I'm asking dumb things, please don't give up on me!
> Look at the values with a hex editor and try to make sense of them.
That doesn't really help.
So, now I'm looking at hex. 00 to FF.
And lot's of it.
Should I be extracting segments? Changing parts of it? Removing sections?