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ok i got the compiler | ViPr | 12:48 20-05-2002 | ||
Re: ok i got the compiler | ViPr | 19:51 13-06-2002 | ||
Re: ok i got the compiler | Olaf van der Spek | 19:58 13-06-2002 |
> Olaf do you think i can take over development of 3ds2vxl front end now?
Yes.
> are there any special tricks i need to know about settings in order for it to not report errors whenever i try to do something.
No.
> the code is at your sourceforge page i know.
> does anyone know if 3d accelerators have zbuffers higher than 24bit.
I guess 32-bit is supported.
> Directx says it doesn't support higher and i'm not happy with the precision so far. i seen lots of horrible z-buffer errors in Serious Sam and X-Plane.
> are there windows functions to load jpg and gif files for me? it's getting kind of annoying converting everything to TGA or BMP.
Yes, TGA read/write is supported in the XCC Library.
Re: ok i got the compiler | ViPr | 21:34 13-06-2002 | 10 | |
Re: ok i got the compiler | Olaf van der Spek | 00:21 14-06-2002 | ||
Re: ok i got the compiler | ViPr | 01:12 14-06-2002 | ||
Re: ok i got the compiler | Olaf van der Spek | 01:14 14-06-2002 | ||
Re: ok i got the compiler | ViPr | 03:30 14-06-2002 | ||
Re: ok i got the compiler | Olaf van der Spek | 19:51 14-06-2002 | ||
Re: ok i got the compiler | ViPr | 22:12 14-06-2002 | ||
Re: ok i got the compiler | Alon | 02:36 21-06-2002 | ||
Re: ok i got the compiler | flyby | 08:28 14-06-2002 | ||
Re: ok i got the compiler | ViPr | 14:01 14-06-2002 |
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