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multi-sectioning voxels | ViPr | 03:18 05-09-2002 | ||
Re: multi-sectioning voxels | ViPr | 07:17 06-09-2002 |
> if i make my program split models into seperate sections like say a base and turret or something with legs, then how do i get all the sections to show up in the game and not just the first section?
i have to wonder why this went unanswered.
Re: multi-sectioning voxels | Will | 20:27 06-09-2002 | 13 | |
Re: multi-sectioning voxels | Sweet.Jesus | 01:02 07-09-2002 | ||
Re: multi-sectioning voxels | Olaf van der Spek | 01:04 07-09-2002 | ||
Re: multi-sectioning voxels | ViPr | 04:58 07-09-2002 | ||
Re: multi-sectioning voxels | Will | 20:29 07-09-2002 | ||
Re: multi-sectioning voxels | ViPr | 02:23 08-09-2002 | ||
Re: multi-sectioning voxels | Koen van de Sande | 04:06 12-09-2002 | ||
Re: multi-sectioning voxels | ViPr | 21:17 12-09-2002 | ||
Re: multi-sectioning voxels | Koen van de Sande | 23:53 12-09-2002 | ||
Re: multi-sectioning voxels | Blade | 22:05 14-09-2002 | ||
Re: multi-sectioning voxels | ViPr | 04:23 15-09-2002 | ||
Re: multi-sectioning voxels | Alon Tzarafi | 18:28 15-09-2002 | ||
Re: multi-sectioning voxels | Blade | 05:58 16-09-2002 |
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