Re: W Editor Beta 1.0 - XCC ForumRegister | Login | Search
History | Home | Messages

W Editor Beta 1.0Graeme Thorp02:29 07-12-2002
Re: W Editor Beta 1.0meselfs12:41 08-12-2002
Re: W Editor Beta 1.0Olaf van der Spek20:16 08-12-2002
Re: W Editor Beta 1.0meselfs05:01 09-12-2002

> That'd be very strange. I assume it's 3D and the editor needs all game files. I doubt they release those games files before the game ships.

Ya it is, imagine Final Alert 2 without the game... 200 meg free downlad!

> > Whatever happens, i sure hope wordpad for windows will still be my most powerful mod editor (sorry Koen but i prefer it the manual way)

> Actually, I hope I can create a better INI editor this time.

No one can say anything bad about wordpad!!!

I have a suggestion, Olaf. I posted this at the Generals forums but i didn't get a single reply. I think it is a great idea and i think you will like it to. You know how fun it can be to make an amatuer map and try it online? Even high rank people do this sometimes. I do this and i find 1 big problem: it takes forever do send a map using RA2. So... I proposed that what if the XCC map encoder was built in to RA2, so that a map would automatically encoded, sent, decoded, and then the game would begin. Transferring maps this way would be 5x faster. I realize its too late for RA2, but what if they did this for Generals? It would be especially important since the file sizes will be much bigger than the 150k average for RA2. They dont listen to me... perhaps they'll listen to someone who has a bigger name?


Re: W Editor Beta 1.0Olaf van der Spek07:32 09-12-20027
    Re: W Editor Beta 1.0meselfs09:18 09-12-2002
        Re: W Editor Beta 1.0Phoib21:30 12-12-2002
            Re: W Editor Beta 1.0Olaf van der Spek23:57 12-12-2002
                Re: W Editor Beta 1.0Phoib00:27 14-12-2002
                    Re: W Editor Beta 1.0Graeme Thorp06:36 14-12-2002
                        Re: W Editor Beta 1.0Phoib08:03 14-12-2002


Home | Post | Users | Messages